v57

Libraries Changelog

  • Updated Fabric Loader version to 0.15.10 from 0.15.7
  • Updated Mixins (Fabric) to 0.13.4 from 0.12.4
  • [1.20.4] Updated Fabric API to 0.97.1 from 0.91.2
  • [1.20.1] Updated Fabric API to 0.92.1 from 0.91.0

Loader Changelog

  • Added a proper error message for an edge-case when Boze doesn't have permission to open your browser to let you log in

API Changelog

  • Reworked addon structure
    • Addons are now one class, with everything implemented out of the box
  • Reworked addon modules
    • Toggleble modules now have everything implemented out of the box
  • Reworked Settings
    • Removed GUI elements interfaces - GUI rendering will be handled internally entirely now
    • Improved Serialization (config) implementation
    • Improved color settings
    • Added better default methods
  • Reworked Helper classes
    • Instead of being interfaces whose instances have to be obtained through Globals, they are now classes with static methods
  • Added DrawerText - lets you use Boze's text renderer

Client Changelog

  • Fixed Flight "sinking" excessively
  • Fixed chat module toggle notifications always saying enabled
  • Fixed addon color pickers crashing addon system in certain cases
  • Fixed NoMissDelay breaking AutoClicker
  • Improved AutoMine ManualPriority consistency
  • Increased max Speed in Speed from 20 to 50
  • Made Theme -> Module -> ShowBinds be on by default
  • Added Grim mode to HoleTP
    • Quickly gets you into the nearest hole, within the set range
    • All and only Safe holes option
  • Added better acceleration to Control ElytraFly, Vanilla Speed, and Flight
    • Added AccelSpeed slider to these modules
  • Added AvoidUnloaded option to Flight and Speed
    • Avoids unloaded chunks
    • Ticks slider controls how far ahead it checks
  • Added vector-based (svg instead of png) icons system
    • Gui and notification icons should appear crispier/less blurry now
  • Added ClickFly module for 2b2t - click on a block to auto-fly to it
  • Added .flyto command for 2b2t - auto-fly to any player or coords in visual range
  • Added ItemRadar HUD module - shows nearby items
  • Added CrystalOptimizer module, with modes EntityTrace and SetDead
  • Added CoordProtect option to ExtraChat
  • Added Spam mode Strong to TridentPlus - simulates acceleration and silent swaps

v56

Client Changelog

  • Fixed an edge-case crash in AutoCrystal
  • Fixed a crash in MotionBlur
  • Fixed a crash in Offhand
  • Fixed clicking out of popup while binding freezing gui
  • Fixed Options MainMenu toggle not toggling version/build in bottom left corner
  • Improved NoRender
    • Added options for Portal, Spyglass, Powdered Snow, and Gui Background to HUD -> Overlays
    • Added options for EnchantGlint, Blindness, and Darkness to World
  • Improved JumpReset
    • Added OnlyFacing option - will only jump when facing an entity
    • Added Chance slider
  • Improved TridentPlus
    • Added Spam option with Delay
    • Added Hover option
  • Added GrimDisabler module
    • Makes the following modules work on 2b2t
      • Velocity NCP mode
      • Flight with AntiKick Strict
      • Step Vanilla mode
      • Speed Vanilla mode
      • Jesus Normal mode
      • And pretty much any other movement module
  • Added Ghost mode to AutoArmor
    • Randomised delays for moving items
    • AwaitInventory option (highly recommended to avoid flagging)
  • Added StrictRotate option to Place for Grim mode AutoCrystal
  • Added XCarry integration to Offhand - will take items out of crafting slots when XCarry is on
  • Added ShowBinds option to Theme -> Module - shows binds on modules while not hovering (when Module Option is Icons and HoverOnly is on)
  • Added AntiRegear to AutoMine
  • Added WTap module - with S-tap option too
  • Added Parkour module

v55

Client Changelog

  • Fixed InvPreview scaling bug
  • Fixed PacketFly not auto-disabling when disconnecting from server
  • Fixed Sprint not sprinting for first tick after opening inventory
  • Fixed ESP rendering being inaccurate at far coordinates
  • Fixed Surround with RayTrace on not placing when head in block
  • Fixed Replenish spam-replenishing pearls if Threshold over 16
  • Improved AutoCrystal
    • Reorganised settings
    • Rewrote NCP checks (for cc, etc.)
    • Reworked Timing algorithm
      • Added React modes Tick, Spawn, and Packet
    • Improved AutoCrystal without Inhibit on
    • Replaced Break OnlyOwn with Break OnlyCurrent - will only break crystal at current place position
    • Reworked Targeting
      • Fixed unnecessary calculations being performed (that increased CPU usage)
      • Reorganised settings
      • Added Algorithm option
      • Rewrote Safety algorithm, added Balance and Combined modes
  • Improved AutoMine
    • Fixed AutoSelect Burrow only selecting one burrow block for players in 2x1/2x2 burrows
    • Fixed AutoSelect trying to mine liquids
    • Added ItemReset option - reset mining progress when using item (i.e. eating)
    • Added InstantPos option to Renderer
    • Added ManualPriority option to Queue
  • Rewrote Offhand
  • Added JumpReset module
  • Added NoMissDelay module
  • Added UseGhostRot option to AimAssist - uses ghost rotation algorithm, using options from GhostRotations (apart from speed)
  • Added Economize option to AutoCrystal Targeting - saves crystals while face-placing
  • Added .<module> reset command (replace <module> with the module's name) - resets all options for that module
  • Added FreeLook option to ElytraRecast
  • Made AwaitCrits in Aura and Trigger only await when in air
  • Removed 1.19.4 support (you can still use 1.5.4 on 1.19.4)

1.5.4

Client Changelog

  • Fixed a Teams crash
  • Fixed crash on launch if JSONs in boze/ are corrupt
  • Fixed AutoAnchor not working in The End
  • Improved Swap system
    • Fixed a rare Alt Swap crash
    • Certain modules now have swap priorities
      • For example AutoMine has priority over AutoCrystal, and Surround has priority above all but SelfFill
    • Swap system should now be more "fail-safe" - another client silent-swapping shouldn't desync it
    • Modules that still use the legacy swap system will be ported to this one soon
  • Improved Velocity Grim in walls
  • Improved AimAssist
    • Added Gun mode
    • Added Head AimPoint mode
  • Improved HandTweaks
    • Made OldAnimations work properly
    • Added ResetEachSwing option
  • Improved Aura
    • Added AwaitCrits option
    • Added OnlyWhenHolding option for Ghost mode
    • Added GrimSilent option for Grim mode
  • Reworked vanilla font rendering
    • Boze will now actually use the vanilla text renderer, instead of using a vanilla font
    • Using CustomFont is still recommended, as it has better performance
  • Reworked AutoMine and merged SpeedMine into it
    • Added Duration option - 0.7 can be used on 2b2t
    • Added Queue, with DoubleMine option
    • Made it so AutoSelect double-selects surround-burrows when DoubleMine is on
  • Reworked AutoCrystal
    • Fixed several issues
    • Improved Extrapolation
    • Improved place algorithm
    • Rewrote Grim checks for 2b2t
      • NCP and Grim checks will be improved for all modules soon in a larger update
    • Simplified settings
  • [1.20.1+] Reworked NoRender
    • Fixed performance issues
    • Re-organized settings
    • Added InsidePlayers option - don't render players skins when inside them
    • Added CancelPackets option for Wardens
  • Improved Trigger
    • Added AwaitCrits option
    • Added MissChance option
  • Added ExtendFirework module for 2b2t - This makes fireworks last up to 50x longer when elytra flying
  • Added CrystalAssist module - like AimAssist but for crystals
  • Added a "Ghost Mode" toggle to Gui, enabling it hides all non-ghost modules
  • Added Ghost mode to AntiVoid - throws a pearl to the last block you were standing at upon falling
  • Added Ghost mode to BowAim
  • Added Minimalistic option to HUD Graphs
  • Added toggle messages for toggle settings when toggled with commands/macros
  • Added OnlyWeapon option to AimAssist
  • Added OnlyOwn option to CrystalTrigger Break
  • Added Animations option to ArrayList
  • Added Sticky option to AimAssist
  • Added EntityBoost to Speed Grim (gives you boost when running past other players)
  • Added TotemPops option to Notifications
  • Added Predict option to BreakHighlight (predicts packet mining)
  • [1.20.1+] Added WallOpacity option to Chams mode Normal/Both
  • Added a second hook for Boze commands later on, to allow jsmacros and other client's macros to work with Boze commands
  • Removed 1.20.2 support (you can still use 1.5.3 on 1.20.2)
  • Removed Range option from Trigger. It will always be 3 (or more if Reach is on)

1.5.3

Libraries Changelog

  • Updated Fabric Loader version to 0.15.7

Client Changelog

  • Fixed AutoPearl Grim mode not working on 2b2t
  • Fixed NoRender Particles not working for item particle
  • Fixed NewChunks rendering crash
  • Fixed Vanilla clicking delays for Ghost modules waiting too long (in Trigger and etc.)
  • Fixed Coordinates HUD displaying wrong z-coordinate for Freecam
  • Fixed Speed Grim trying to work while sneaking
  • [1.20.1+] Rewrote BetterTab
  • [1.20.1+] Rewrote through-wall Chams (mode Normal and Both)
    • The flickering issue is fixed
  • Improved ElytraRecast
    • Improved bypass for better consistency on 2b2t
    • Added stuck/collision detection
    • Added Baritone option - uses baritone to avoid obstacles
    • Added integration with AutoEat and AutoMend
  • Added Teams legit module - automatically marks team-mates as friends
  • Rewrote ElytraRecast
    • It should work consistently on 2b2t now, regardless of your ping
    • Made the settings way simpler
  • Reworked Gui descriptions
    • Improved positioning for rendering
    • Added support for multi-line description
    • See #feature-showcase for example, these will gradually be added to more and more settings/modules
  • Improved AutoMine AutoSelect Smart so it re-selects after mining burrows
  • Moved FastLatency from AutoCrystal to a separate module
  • Separated Swing OldAnimations and SwingDuration options into separate HandTweaks render module, and fixed slow swinging looking buggy
  • Added Silent option to GhostRotations - disabling it shows ghost rotations client-side
  • Added Bind option for AutoSelect AutoMine
  • Added Grim mode to NoFall for 2b2t
  • Added JumpDelay to Sprint
  • Added inline color picker to Gui (right-click color settings to use)
  • Re-added search render to Gui (press Enter to search modules)
  • Added MultiTask option to SpeedMine
  • Added .norender particles add/del command - lets you add any particle to NoRender
  • Added AutoSelect Smart to AutoMine - only re-selects when target moves/out of range
  • Added Nametag options to LogoutSpots
  • Added Key mode to AutoWalk
  • Added ThroughWalls option to AimAssist
  • Added Targets integration to Nametags - will show target Nametags in red
  • Added Grim mode to AutoAnchor
  • Made NewChunks visuals follow you vertically if you go high up
  • Removed obsolete AntiChunkBan module

1.5.2

Libraries Changelog

  • Updated Sodium to 0.5.8 on 1.20.1 and 1.20.4
  • Updated Fabric Loader version to 0.15.6

Client Changelog

  • Fixed a surround crash
  • Fixed edge-case profile/config deletion crash
  • Fixed AutoPearl not working in some cases
  • Created new silent swap system, with normal, alternative, and pick swap modes
    • Alternative and pick modes now support taking items out of the inventory
  • Improved Gui
    • Created a new Theme module, with simplified settings for easier customization of the Gui theme
    • Changed default Gui theme
    • Added Share buttons to profiles and configs popups
    • Added Tune popup (2nd icon of modules)
  • Improved AutoMine
    • Added MultiTask option
    • Made AutoSelect algorithm more redundant to reduce edge-case selection failures
    • Made AutoSelect not automatically un-select mined manually selected blocks in any case
    • Added Priority option for AntiBurrow in AutoSelect - prioritize Burrow or Surround
    • Added AutoAutoTrap option to CrystalBomber (automatically toggles AutoTrap when toggling AutoMine with CrystalBomber enabled)
  • Improved Speedmine
    • Ported SpeedMine silent swap to new system
    • You no longer need to keep your pickaxe in your hotbar when using alternative/pick silent swap
    • Added Grim mode
    • Added TPSSync option
  • Improved NoRender
    • Added Walls to Overlay options
    • Added Wardens option, with MaxDistance option
  • Improved AutoCrystal Rotate Strict
  • Increased min BreakHighlight box size to better show packet mining
  • Added CrystalOnly option to CrystalTrigger (when AutoSwap off)
  • Added DefaultItem setting to AnchorTrigger
  • Added AutoPearl module
  • Added AutoFirework module
  • Removed auto-jump auto-disabler
  • Removed AutoMine integration with NoEntityTrace, wasn't clear you needed it on to mine through entities
  • Removed unused Attack module

1.5.1

Libraries Changelog

  • Updated Orbit to 0.2.5 from 0.2.3

Client Changelog

  • Fixed Surround not placing on flat snow
  • Fixed .friend del command only working on online friends
  • Fixed AutoArmor crash when wearing non-armor items other than Elytra
  • Fixed newer altening accounts not being supported
  • Fixed Speedometer being inaccurate when riding entities
  • Fixed AutoMine AutoSelect not updating on moving players
  • Fixed NoSlow Items Grim not working on 2b2t, renamed 1.8 Grim NoSlow to GrimOld
  • Fixed MultiMC and PrismLauncher support on arch (linux)
  • Added ShieldTrigger module
    • Swaps to axe when attacking blocking player
    • Option to swap back afterwards
  • Added several additional checks to render system
  • Added AutoSwap option to CrystalTrigger
  • Added InWater and InLava options to Velocity
  • Added Simulate option for Extrapolation in AutoCrystal

1.5

API Changelog

  • Added EventGrim
    • GrimAC rotation/interaction event (for servers like 2b2t)
    • Rotate and Interact event subclasses
    • Is to be used instead of EventPlayerUpdate to avoid rubberbanding on GrimAC servers
  • Added EventInput - lets you modify player movement input
  • Added EventTick Pre and Post
  • Added support for custom capes
    • CapesManager lets you add your own CapeSource
    • CapeSource should return a URL to a png when given a GameProfile (or null if the player does not have a cape)
  • Added SlotHelper - lets you get the current server-side selected slot and sync the client-side selected slot with the server
  • Added default implementations for:
    • Toggleable modules
    • Slider/toggle/mode/bind settings
    • Dispatcher

Libraries Changelog

  • Updated fabric version to 0.15.1
    • This version supports 1.20.2/1.20.4
    • This version has MixinExtras included
  • Updated Fabric API to 0.91.0 from 0.83.1 on 1.20.1
  • Updated Sodium to 0.5.3 from 0.5.2 on 1.20.1

Loader Changelog

  • Made fabric prioritise mod-folder mods over built-in mods (for Sodium, Baritone, and Fabric API)
  • Added 1.20.2/1.20.4 support

Client Changelog

  • Updated client to 1.20.2 and 1.20.4
  • [1.20.1+] Fixed NoRender Block Entities not working
  • Fixed AutoBridge not un-sneaking on disable
  • Fixed a NewChunks crash
  • Fixed PopChams shader running even when there are no popped players
  • Fixed AutoMine Instant not working on the first re-mine
  • Fixed several issues with Replenish crashing
  • Fixed NoSlow Items Grim making bows unusable
  • Fixed an edge-case crash when loading account head textures for alt manager
  • Fixed tab-list ping getter crashing on some viaversion servers
  • Fixed a Gui Friends popup crash
  • Fixed a Speedmine crash
  • Fixed AutoMine AutoSelect selecting Bedrock
  • Fixed .news command not working anymore
  • Fixed AutoHop flagging on some servers
  • Replaced .fov command with FOV module
  • [1.20.2+] Made several mixin hooks use MixinExtras
    • This allows certain hooks to "chain" when several clients have the same hook, instead of only one getting priority
  • [1.20.2+] Reworked Accounts system
    • Slightly faster loading times
    • Adding a Microsoft account will prompt you if you want to add another one if you're already signed in, to avoid having to sign out
  • Reworked Trigger
    • Added clicking options similar to the new AutoClicker
    • Made it click instead of attacking directly
  • Reworked AutoCrystal Extrapolation
    • Made Extrapolation simulate movement instead of modeling movement
    • Increased max Extrapolation ticks to 40
  • Improved AutoCrystal so that one of the always-on listeners is no longer always-on
  • Improved AutoMine
    • Added Render
    • Added PrePlace option - makes AutoCrystal pre-place crystals when breaking surrounds
  • Added new Grim Items mode to NoSlow
    • Renamed old Grim mode to Blink
    • New mode does not blink so it's more reliable
  • Added Ghost mode to Replenish
    • Randomized delays for moving items
    • AwaitInventory option (highly recommended to avoid flagging)
  • Added GhostRotations options
    • Min and Max Speed control the rotation speed
    • Tracking options let you modify tracking behavior
    • Noise options let you modify random noise for ghost rotations
  • Added Ghost mode to Aura
    • Aiming options, similar to those in AimAssist
    • Clicking options, similar to those in AutoClicker
    • Single and Multi targeting, with different priorities
    • AntiBlock attacks player's shields when holding an axe
  • Added AutoClicker module
    • Jitter slightly jitters mouse upon clicking
    • Left and right click options
      • OnlyWhenHolding - only auto click when holding down button
      • Normal, Vanilla, and Dynamic clicking modes
      • Min and Max CPS - CPS range for normal/dynamic clicking modes
  • Added AimAssist module
    • OnlyWhenClicking only assists while you're clicking
    • MinSpeed and MaxSpeed control the aim assist speed
    • MaxDelta is the maximum change to the mouse delta per poll (tldr: maximum assist speed for each axis every "mouse tick")
    • Different AimPoint modes: MinAngle, Closest, Clamped, and Center
    • Target Priority option - prioritize targets based on distance, health, etc.
    • StopOverTarget option - don't assist when looking at the target
    • Vertical option - disabling it disables pitch aim assist
    • BoxScale option - scale of player's bounding box to aim within
    • DontResist option - don't resist mouse movement in the opposite direction
  • Added AnchorTrigger module
    • Anchor glowstone/breaking automation
    • Clicking modes and min/max cps
    • Swap delays, delay after item swapping before clicking
    • Onset delays - delay after looking at anchor before starting to click
  • Added CrystalTrigger module
    • Crystal break/place automation (left/right clicking)
    • Clicking modes and min/max cps
    • Swap delays - delay after item swapping before clicking
    • Onset/offset delays - delay after looking at crystal/block before starting to click, and after looking away before stopping to click
    • MaxSelfDamage, MinDamage, and MaxDamage (damage checks optional)
  • Added ThrowPot module, with Buff and DeBuff modes
  • Added OldSigns module
  • Added RayCast option to Aura
  • Added Render toggle to HUD
  • Added Rectangle render to PhaseESP
  • Added Delay to AutoBridge Sneak
  • Added NoJump option to Speed Grim mode
  • Added Option to Module options for Gui - Bind/State/None
  • Added separate horizontal and vertical radius for HoleFill Proximity
  • Added .autopilot flyforward sub-command - flies forward by the specified distance
  • Added ShowUsers option to Nametags
  • Removed obsolete and unused Hues module

1.4

Libraries Changelog

  • Updated Baritone to 1.2.19 beta for 1.19.4+
    • This includes their new nether elytra pathfinding feature

Client Changelog

  • Fixed .media del command not working
  • Fixed SelfFill Web not placing in certain conditions
  • Fixed Gui clicking a category changing the layering of other categories
  • Fixed a HUD editor crash
  • Fixed a Search crash
  • Fixed Ping HUD not working on 2b2t
  • Fixed block placement modules not sneaking when placing on respawn anchors
  • Fixed rare chat notifications related crash on 1.20.1
  • Fixed AutoCrystal place range bug when on staircases
  • Fixed InvPreview scaling issues
  • Fixed Surround not working when standing on ender chests
  • Optimized Search memory usage
  • Reworked SpeedMine Swap to fix several issues
    • Fixed SpeedMine Strict not working on 2b2t
    • Re-added Alternative Swap to SpeedMine
  • Improved alt/shift pressing modules in Gui
    • You have to left click along with pressing alt/shift now
    • This is to prevent accidentally toggling notifications or arraylist visibility
  • Improved AutoMine
    • Fixed rare case of double-mining on high ping
    • Fixed targeting shared blocks
    • Improved default settings
    • Added Always mode to AutoSelect
    • Added OnlySurrounded option to AutoSelect
    • Added AntiBurrow to AutoSelect
    • Added Safety to AutoSelect
  • Improved BreakHighlight
    • Added Self option
    • Added Percentage render
  • Added Graphs (accessible in HUD editor)
    • Durability (total armor durability)
    • ClientPackets (outbound packets)
    • ServerPackets (inbound packets)
    • CrystalSpeed (crystals/second)
    • Framerate
    • Health
    • Motion
  • Made AutoCrystal use less memory when not enabled
  • Added AutoPilot module for 1.19.4+ - overworld, nether, and end elytra auto pilot
    • .autopilot flyto x z - flies to x z coordinates
    • .autopilot land - land immediately
    • .autopilot seed - set seed for baritone nether terrain prediction (works in 1.12 chunks only)
    • Note: when flying in the end, make sure your coordinates aren't above the void!
  • Added PhaseESP module
    • Shows where it's safe to pearl-phase
    • OnlyInHoles option
    • Corners option to show corner blocks
    • Safe - can't be mined out; Risky - can be mined out; Unsafe - no block below
  • Added Playtime module
    • Shows hours played on servers in multiplayer gui
    • You need to join the server first to get the playtime
  • Added Hitboxes module
  • Added .eyedropper command - lets you pick any pixel's color and copy it to the clipboard
  • Added .news command - shows the 2b2t times
  • Added Beta Capes
  • Added Items to Nametags
  • Added Spacing slider to ArrayList HUD module
  • Added OreMethod to NewChunks - uses new ores to detect new 1.17+ chunks
  • Added ShiftHeight slider to FastFall ShiftTicks
  • Added show OnlyWhenTyping option to Gui Search bar
  • Added improved Chat module, use - as a prefix to message to Boze Chat
  • Added Count to Items Nametags
  • Added Anonymous option to Capes - don't show others you're on Boze
  • Added custom name colors for Boze users to BetterTab if Capes enabled
  • Added Disable on step option to HoleFill
  • Added SidesOnly option to HoleESP
  • Added Proximity option to SelfTrap - only self-trap when enemies nearby
  • Added InterCardinal option to Direction HUD module
  • Added Item option to Totems HUD module
  • Added an option to disable accounts button in the server list to Options
  • Added Gui Outline for the Search element

1.3.1

Client Changelog

  • Fixed ElytraRecast not working on 2b2t due to Grim patch
  • Fixed .media del command not working
  • Fixed SelfFill Web not placing in certain conditions
  • Fixed Gui clicking a category changing the layering of other categories
  • Replaced old Grim velocity bypass with new bypass
    • Velocity works on 2b2t again
  • Reworked SpeedMine Swap to fix several issues
  • Improvement to how silent swap works
    • Silent swap will no longer sync with server when swapping back to avoid unnecessary packets
    • New SlotSync option in Options disables this feature
  • Made PopChams render FakePlayer pops
  • Added Outline option to Gui
  • Added DamageSync option to AutoCrystal
  • Added IgnoreNakeds option to AutoCrystal Targets - ignores unarmored players

1.3

Client Changelog

  • Fixed Iris compatibility on 1.20.1
  • Fixed NoLimbInterp in NoRender being broken on 1.19.4+
  • Fixed Octopus not having slot 0
  • Fixed .prefix command not working with special characters
  • Fixed PacketVelocity not disabling PacketFly on disable
  • Fixed buggy GUI scroll behavior after closing module settings
  • Fixed Freecam not resetting movement input on disable
  • Fixed Sprint not stopping when horizontally collided
  • Fixed memory leak in StorageESP
  • Fixed silent swap not working properly in some cases
  • Fixed DisableOnJump not working on Grim interact mode
  • Fixed AutoBed getting stuck in crafting table edge-case
  • Fixed AutoWeb not rotating
  • Fixed AutoMine ignoring entities even when NoEntityTrace off
  • Fixed AutoCrystal FacePlacing when not supposed to on 2b2t
  • Fixed extrapolation issues in AutoCrystal
  • Fixed Silent swap not working in AutoCrystal with Stabilize off
  • [1.20.1+] Replaced FOV module with .fov command
  • Improved ElytraRecast
    • Added Exploit Strong and Strict to ElytraRecast
    • Added Takeoff to ElytraRecast with UseTimer, Delay, and Limit options
  • Added new Grim interaction system
    • From now on certain modules will have two modes: NCP and Grim
  • Added Place Vanilla/Packet modes to block placement modules
  • Added Grim mode to Velocity - full bypass for knockback and explosions
  • Added Timing Vanilla and Packet to Offhand
    • Added HotbarSwap (if timing packet), if there's a totem in your hotbar may reduce the chance of totem fails on some servers
  • Reworked Surround
    • Rewrote placement algorithm
    • Added Grim mode
    • Added RayCast option for strict servers
    • Added DisableOnStep option
    • Reorganized settings
    • Removed Sequential option as it should always be on
    • Removed Mode selection - it's no longer necessary
  • Reworked HoleFill
    • Improved placement algorithm
    • Added Grim mode
    • Added RayCast option
    • Removed Spam option - no longer necessary
  • Reworked AutoWeb
    • Improved placement algorithm
    • Added Grim mode
    • Added RayCast option
    • Added WallsRange slider
    • Added Predictive option - only webs targets leaving holes
    • Added Double option
  • Reworked Scaffold
    • Added Grim mode
    • Renamed NcpStrict option to Strict as also needed for Grim
    • Removed Predict option - too inconsistent
  • Reworked AutoTrap and SelfTrap
    • Rewrote placement algorithm
    • Added Grim mode
    • Added RayCast option for strict servers
    • Added Fallback option
    • Reorganized settings
    • Removed Sequential option as it should always be on
    • Removed Full/Tall options
  • Reworked BreakAlert in BreakHighlight
    • Alert will now show direction instead of coordinates
    • Alert will no longer show for blocks you're breaking
  • Added Grim mode to Aura
  • Added Grim mode to AutoBed
  • Added Grim mode to AutoCrystal
  • Added Grim mode to BowAim
  • Added AspectRatio module
  • Added Pops HUD module
  • Added Explosions to Chams
  • Added Range slider to Chams
  • Added Blur to Gui
  • Added Grow/Shrink to PlaceRender
  • Added OnlyOffhand option to NoSlow
  • Added Burrow/Web type selection to SelfFill
  • Added WeaponOnly option to Trigger
  • Added Grim mode to Items NoSlow - flags if used too often
  • Added Instant option to AutoMine (instant remine)
  • Added AutoSelect option to AutoMine
  • Improved Sequential Strong in AutoCrystal so it works on 2b2t
  • Added AssumeMaxArmor option to AutoCrystal Calculation for 2b2t
  • Added Strict option to Replenish

1.2.1

Libraries Changelog

  • Updated Sodium to 0.5.2 on 1.20.1

Client Changelog

  • Minor internal changes to client to better accommodate new grim-oriented features in the future
  • Fixed some server connections not being detected properly on 1.20.1
  • Fixed several minor issues with movement modules on 1.20.1
  • Fixed FakePlayer pushing you
  • Fixed GUI trying to do MSAA on Macs which do not support it
  • Fixed Gui search not working properly in compact mode
  • Fixed AutoFish not re-casting
  • Added Grim rotations mode to Aura
  • Added Grim mode to Speed (Strafe for 2b2t)
  • Added Infinite mode to ElytraFly - for 2b2t
  • Added Packet mode to ElytraFly - for oldfrog
  • Added OreScanner (XRay Bypass) module
  • Added ElytraRecast module
  • Added PacketVelocity module (for 2b2t)
    • This is not a perfect velocity bypass - it only works well in holes/when standing still
  • Added GApple type selection to Offhand - enchanted, unenchanted, both
  • Added SaveScroll option to Gui - saves your scroll position to config to prevent it from resetting when you re-open gui
  • Added AnySearchKey option to Gui (start searching by pressing any key)
  • Added PauseAura option to AutoEat
  • Added BreakAlert to BreakHighlight
    • OnlyObby option only alerts you when the block being mined is obsidian
  • Added DisregardNegative option to NewChunks
  • Added CustomOffset to SelfFill

1.2

API Changelog

  • Added API
    • There are too many features to list here, for an overview of the API, please check out the repository

Client Changelog

  • Fixed AutoMount Delay setting being defined improperly
  • Fixed AutoCrystal getting stuck edge case
  • Fixed resizing/minimizing window crashing game on 1.20.1
  • Fixed InvPreview not scaling properly on 1.20.1
  • Fixed FakePlayer edge-case crash
  • Fixed Friends command crashing when adding player who's not online
  • Added FreecamCoords option to Coordinates HUD - shows coords of camera when in Freecam
  • Added .locateplayer command - shows player's coordinates if they're in visual range

1.1.3 [1.20.1 only]

This is a 1.20.1-only update, all other versions will be updated when 1.2 releases

Libraries Changelog

  • Updated Baritone to 1.10.1 for 1.20.1

Client Changelog

  • Updated client to 1.20.1
  • Rewrote Jesus
    • Added Extinguish option to Water jesus, dips into water if you're on fire
    • Added NoSetback for Water and Lava - doesn't jesus if you're falling fast to avoid rubberbanding
    • Added Snow option - jesus for Powdered Snow

1.1.2

Loader Changelog

  • Preemptively added 1.20 support
  • Improved Mixin loading

Libraries Changelog

  • Updated Fabric API to 0.83.0 on 1.19.4
  • Updated Fabric API to 0.76.1 on 1.19.3

Client Changelog

  • Fixed Nametags Burrow Color not applying when burrowed in Ender Chests
  • Fixed tracers not adjusting for view bobbing on newer versions
  • Improved Gui (module) settings, added "Advanced" toggle to show/hide element settings
  • Added Text Shadow option to Gui
  • Added Compact Layout for Gui
  • Added Crystals to Trigger
  • Added DamageRender to AutoCrystal
  • Added TrailLinger option to Trajectories
  • Rewrote notifications system
    • Boze now has custom toast notifications instead of Vanilla ones
    • Added Notifications module to customize notification options
    • Added VisualRange to Notifications
  • Added Trails module
  • Added AutoBridge legit module
    • AutoSneak sneaks at block edges
    • AutoPlace automatically right-clicks to place blocks below you
  • Added ClientSpoof module
    • Pretends to be a vanilla client
    • Prevents servers from forcing a resource pack
  • Added TextRadar HUD module

1.1.1

Client Changelog

  • Fixed pointer changing to text cursor when hovering over keybind element behind popup
  • Fixed ESP not matching up with NoRender ForceSneak
  • Fixed Zoom ScrollZoom zooming in Guis
  • Fixed InventoryTweaks Search not working on 1.19.4
  • Fixed ExtraChat Timestamps duplicates
  • Fixed "Prefix" setting not saving for the following modules
    • FPS
    • Ping
    • Speedometer
    • TPS
  • Fixed AutoMine Select working when in Guis
  • Fixed AutoCrystal not working at build height limit
  • Fixed AirPlace crashing game when trying to place on entities
  • Fixed BetterTab sorting not working on 1.19.3
  • Fixed Bleach compatibility
  • Separated SoundFX module toggle sound into enable and disable sounds
  • Reworked title screen
    • Boze version will now be displayed in the lower-left corner above the mc version
    • For beta, Boze build will be displayed there too
    • Current account will now be displayed in the lower-right config instead of the middle
    • A warning will now show if you don't have your discord linked
  • Added .reset command - resets your entire config, like a "factory reset" for Boze
  • Added Capes module - the cape will only show on the last account you played on with Boze, multiple accounts are not supported
  • Added proper packet handling for an edge case on 1.19.4
  • Added Stabilize to AutoCrystal - Stabilizes speed on low-mid pings, lets you use lower delays
  • Added toggle literal to boolean settings - lets you toggle settings using commands (i.e. .autoarmor strictinventory toggle)
  • Added .norender blockentities [name] command - lets you no render any block entity
  • Added TaskOrder to Surround (PlaceEat, EatPlace) - This is only active when MultiTask is disabled
  • Added XQZ Chams mode
  • Added Alternative silent swap to Surround
  • Added Brackets color option to ArrayList in HUD
  • Added Binds HUD module

1.1

Loader Changelog

  • Added 1.19.4 support

Libraries Changelog

  • Updated Fabric Loader to 0.14.7
  • Updated Fabric API to 0.76.0
  • Updated Sodium to 0.4.10 (on 1.19.4)

Client Changelog

  • Fixed box Surround edge-case bug when standing in corners
  • Fixed typo in Nuker settings
  • Fixed Trajectories following Freecam
  • Fixed BowAim crash
  • Fixed rainbow colors not interpolating properly
  • Fixed text shader gradient not matching with other gradients
  • Fixed parts of Gui state not saving
  • Fixed AutoCrystal not placing under feet when jumping
  • Fixed SelfFill teleporting you out of block
  • Fixed Aura rotating when not holding a weapon in OnlyWeapon mode
  • Fixed PlayerListEntry hook crashing in edge case
  • Fixed FakePlayer not copying player rotations properly
  • Fixed HoleFill filling holes in Lava/Water
  • Fixed tick delay not working in Aura
  • Fixed AutoArmor not ignoring broken Elytras
  • Fixed Hud rendering above player tab
  • Fixed a BetterTab crash
  • Fixed waypoint command forcing you to specify coordinates
  • Fixed Nametags not ignoring some NPCs
  • Made setting commands use setting's full name to avoid conflicts
  • Changed watermark style
  • Improved vanilla text rendering
  • Integrated Welcomer with Media
  • Reworked render system
    • Rewrote color pickers
    • Added custom hue range support to Shaders
    • Added directional gradient support to Shaders
  • Added several Hud modules and added multi-color text support to them
    • Crystals
    • EXp
    • GApple
    • Totems
  • Reworked AutoCrystal
    • Added CC placement option
    • Re-wrote Extrapolation
    • Re-wrote Timing
    • Added Fade
    • Made render stay on when fading even after disabling module
  • Added InventoryTweaks module
    • Search lets you search for items in your inventory/shulkers
    • Favorite lets you favorite Shulkers (shulker layouts)
  • Added Legit category
    • Added HotbarTotem module
    • Added Trigger module
    • Added AutoHop modules
    • More legit modules will be added gradually
  • Rewrote configuration system
    • Profiles and configs will now be stored in the cloul
    • You can use the `.share ` command to share configs
    • You can use the `.load ` command to load shared configs
  • Rewrote AutoMine
    • Added CrystalBomber option
    • AutoMine will no longer packet mine when SpeedMine is disabled
  • Reworked Macro system
    • Fixed Macros not dispatching Boze commands properly
    • Made Macros save as JSONs to make them editable outside Minecraft
    • Added Macro states with activate/deactivate commands
  • Added block filter (whitelist/blacklist) to SpeedMine
  • Added SwingRocket to ElytraFly
  • Added Baritone settings module
  • Added Active/Inactive status to Attack in ArrayList
  • Added Target name to Aura, AutoAnchor, and BowAim in ArrayList
  • Added MainMenu toggle to Options (disables the Boze button on main menu)
  • Added seperate self/unsafe height sliders to HoleESP
  • Added Barrels to StorageESP
  • Added Attack to SelfFill
  • Added AntiWeakness to Offhand
  • Added Bind command
  • Added Rainbow color support to ClickGUI module colors
  • Added Rainbow color support to Nametags
  • Added Range to Nametags
  • Added Media module
  • Added WallsRange to AutoTrap and HoleFill
  • Added NoFeetReplace to AutoTrap
  • Added Instant to AutoAnchor - option to explode anchors after one glowstone
  • Added multi-dimension support to Breadcrumbs
  • Added Breadcrumbs clear command
  • Added relog notify to LogoutSpots
  • Added modes Off, On, and Auto to PacketRender in Options
  • Added ShowBurrow to Nametags
  • Added NoMineDesync module
  • Added AntiChunkBan module
  • Added AllowInteract to Offhand
  • Added Search Bar to Gui
  • Added AvoidCollisions to ElytraFly
  • Added Creative mode ElytraFly
  • Added PauseWhileEating and PauseWhileMining to Timer
  • Added TimeChanger to Tint
  • Added Crosshair module
  • Added MotionBlur module
  • Added SwingDuration to Swing
  • Added OldAniations to Swing
  • Added FastUpdate option to FPS Hud element
  • Added Instant (replace) to Surround
  • Added peek command for shulkers/ender chests
  • Added Extrapolation to HoleFill Proximity
  • Removed Exploit category, re-organized it's modules into other categories

1.0.6 [1.19.3 only]

This is a 1.19.3-only update, all other versions will be updated when 1.1 releases

Loader Changelog

  • Greatly improved compatibility, list of some of the mods which now work fine
    • Litematica
    • Starlight
    • Item Scroller

Libraries Changelog

  • Updated Fabric API to 0.73.2
  • Updated Sodium to 0.4.9

Client Changelog

  • Added support for Sodium 0.4.9
  • Fixed Lava Tint not working
  • Backported several fixed from 1.1 beta
    • Made setting commands use the setting's full name (Parent.Setting) to avoid conflicts
    • Fixed Box Surround bugging when standing in corners
    • Fixed typo in Nuker settings
    • Fixed Trajectories following Freecam

1.0.5

Client Changelog

  • Fixed AutoCrystal multi-placing a bit when going very fast
  • Increased max Spammer delay to 100 seconds
  • Increased AutoCrystal Extrapolation max value to 20
  • Added block filter (whitelist/blacklist) to Nuker
  • Added Ready, Charging, and Ticks to TickShift ArrayList info
  • Added HoverBinds option to Gui - only shows bind when hovering over module
  • Added Cooldown to Offhand - min delay between item swaps, rather than packets. Does not apply to Totems.

1.0.4

Loader Changelog

  • Fixed edge-case crash on Windows 10

Client Changelog

  • Improved overall compatibility
  • Fixed invalid Boze commands being sent in chat, anything message starts with Boze prefix will now never be sent in chat
  • Added Rotate Semi to SpeedMine
  • Added StrictInventory option to AutoBed, AutoCrystal, AutoMend, and ReGear
  • Added CheckAggression to Aura, prevents attacks on chill Endermen/Zombified Piglins/Wolves/Llamas
  • Added BowSpam module
  • Added BeaconSelector module

1.0.3

Loader Changelog

  • Fixed certain info/error messages still not showing
  • Fixed mc loading not aborting if Boze doesn't load in some cases

Client Changelog

  • Fixed scrollable category getting cut off when closing module settings
  • Fixed ElytaFly toast text being too long
  • Fixed Tracers and Search Line Width not working
  • Fixed custom font resetting on restart
  • Improved Shader Chams performance
  • Added Render to Aura
  • Added NoTexture to ESP
  • Added NoDecimal option to Coordinates HUD module
  • Added Center bind to HUD - centers currently dragged item horizontally
  • Added ChestCount HUD module

1.0.2

Loader Changelog

  • Fixed error/info messages not showing
  • Improved mixins loading
  • Improved auto updating

Libraries Changelog

  • Updated Fabric API to 0.69.1 for 1.19.3
  • Updated Sodium to 0.4.6 for 1.19.3

Client Changelog

  • Added 1.19.3 support
    • Reworked render system to use JOML vector/matrix objects instead of Boze's custom ones
  • Fixed Title Screen boze button having "Boze" as a translatable text
  • Reworked account manager login
    • Account manager will now update every aspect of your session
    • The social interactions manager will now be updated when changing accounts
    • Profile keys will also be updated, fixing offline accounts not being able to join servers
  • Added Shrink to AutoCrystal
  • Added AutoMinDmg to AutoCrystal
    • This will change the min damage depending on the state of your target
    • There are 3 different states: in hole, standing still, and moving
  • Fixed FooterColor setting in GUI always showing
  • Reworked ClickGUI scrolling
    • Each category now has it's own scroll, instead of a whole-screen scroll
    • To accommodate this, categories will now have a customizable max height
  • Added opening/closing animations to ClickGUI category elements
  • Added .waypoint share command

1.0.1

Loader Changelog

  • Added support for custom profile locations
  • Added MultiMC support
  • Migrated back-end to new, more global servers, to improve loading times and overall experience
  • Improved loading times
  • Fixed rare HWID issue

Installer Changelog

  • Fixed typos
  • Made installer continue installing instead of erroring when unable to download a library

Client Changelog

  • Fixed FOV module overriding Zoom module
  • Fixed InvMove not working when in Color Pickers
  • Fixed InvMove moving player and Freecam when in Freecam
  • Fixed AirPlace making Surround 2 blocks high
  • Fixed popups rendering incorrectly when transparent
  • Added Tracers to Search
  • Added Shrink to HoleESP
  • Fixed AutoWalk not working in boats
  • Minor improvements to render system memory management (less ram usage)