1.3.1

Client Changelog

  • Fixed ElytraRecast not working on 2b2t due to Grim patch
  • Fixed .media del command not working
  • Fixed SelfFill Web not placing in certain conditions
  • Fixed Gui clicking a category changing the layering of other categories
  • Replaced old Grim velocity bypass with new bypass
    • Velocity works on 2b2t again
  • Reworked SpeedMine Swap to fix several issues
  • Improvement to how silent swap works
    • Silent swap will no longer sync with server when swapping back to avoid unnecessary packets
    • New SlotSync option in Options disables this feature
  • Made PopChams render FakePlayer pops
  • Added Outline option to Gui
  • Added DamageSync option to AutoCrystal
  • Added IgnoreNakeds option to AutoCrystal Targets - ignores unarmored players

1.3

Client Changelog

  • Fixed Iris compatibility on 1.20.1
  • Fixed NoLimbInterp in NoRender being broken on 1.19.4+
  • Fixed Octopus not having slot 0
  • Fixed .prefix command not working with special characters
  • Fixed PacketVelocity not disabling PacketFly on disable
  • Fixed buggy GUI scroll behavior after closing module settings
  • Fixed Freecam not resetting movement input on disable
  • Fixed Sprint not stopping when horizontally collided
  • Fixed memory leak in StorageESP
  • Fixed silent swap not working properly in some cases
  • Fixed DisableOnJump not working on Grim interact mode
  • Fixed AutoBed getting stuck in crafting table edge-case
  • Fixed AutoWeb not rotating
  • Fixed AutoMine ignoring entities even when NoEntityTrace off
  • Fixed AutoCrystal FacePlacing when not supposed to on 2b2t
  • Fixed extrapolation issues in AutoCrystal
  • Fixed Silent swap not working in AutoCrystal with Stabilize off
  • [1.20.1+] Replaced FOV module with .fov command
  • Improved ElytraRecast
    • Added Exploit Strong and Strict to ElytraRecast
    • Added Takeoff to ElytraRecast with UseTimer, Delay, and Limit options
  • Added new Grim interaction system
    • From now on certain modules will have two modes: NCP and Grim
  • Added Place Vanilla/Packet modes to block placement modules
  • Added Grim mode to Velocity - full bypass for knockback and explosions
  • Added Timing Vanilla and Packet to Offhand
    • Added HotbarSwap (if timing packet), if there's a totem in your hotbar may reduce the chance of totem fails on some servers
  • Reworked Surround
    • Rewrote placement algorithm
    • Added Grim mode
    • Added RayCast option for strict servers
    • Added DisableOnStep option
    • Reorganized settings
    • Removed Sequential option as it should always be on
    • Removed Mode selection - it's no longer necessary
  • Reworked HoleFill
    • Improved placement algorithm
    • Added Grim mode
    • Added RayCast option
    • Removed Spam option - no longer necessary
  • Reworked AutoWeb
    • Improved placement algorithm
    • Added Grim mode
    • Added RayCast option
    • Added WallsRange slider
    • Added Predictive option - only webs targets leaving holes
    • Added Double option
  • Reworked Scaffold
    • Added Grim mode
    • Renamed NcpStrict option to Strict as also needed for Grim
    • Removed Predict option - too inconsistent
  • Reworked AutoTrap and SelfTrap
    • Rewrote placement algorithm
    • Added Grim mode
    • Added RayCast option for strict servers
    • Added Fallback option
    • Reorganized settings
    • Removed Sequential option as it should always be on
    • Removed Full/Tall options
  • Reworked BreakAlert in BreakHighlight
    • Alert will now show direction instead of coordinates
    • Alert will no longer show for blocks you're breaking
  • Added Grim mode to Aura
  • Added Grim mode to AutoBed
  • Added Grim mode to AutoCrystal
  • Added Grim mode to BowAim
  • Added AspectRatio module
  • Added Pops HUD module
  • Added Explosions to Chams
  • Added Range slider to Chams
  • Added Blur to Gui
  • Added Grow/Shrink to PlaceRender
  • Added OnlyOffhand option to NoSlow
  • Added Burrow/Web type selection to SelfFill
  • Added WeaponOnly option to Trigger
  • Added Grim mode to Items NoSlow - flags if used too often
  • Added Instant option to AutoMine (instant remine)
  • Added AutoSelect option to AutoMine
  • Improved Sequential Strong in AutoCrystal so it works on 2b2t
  • Added AssumeMaxArmor option to AutoCrystal Calculation for 2b2t
  • Added Strict option to Replenish

1.2.1

Libraries Changelog

  • Updated Sodium to 0.5.2 on 1.20.1

Client Changelog

  • Minor internal changes to client to better accommodate new grim-oriented features in the future
  • Fixed some server connections not being detected properly on 1.20.1
  • Fixed several minor issues with movement modules on 1.20.1
  • Fixed FakePlayer pushing you
  • Fixed GUI trying to do MSAA on Macs which do not support it
  • Fixed Gui search not working properly in compact mode
  • Fixed AutoFish not re-casting
  • Added Grim rotations mode to Aura
  • Added Grim mode to Speed (Strafe for 2b2t)
  • Added Infinite mode to ElytraFly - for 2b2t
  • Added Packet mode to ElytraFly - for oldfrog
  • Added OreScanner (XRay Bypass) module
  • Added ElytraRecast module
  • Added PacketVelocity module (for 2b2t)
    • This is not a perfect velocity bypass - it only works well in holes/when standing still
  • Added GApple type selection to Offhand - enchanted, unenchanted, both
  • Added SaveScroll option to Gui - saves your scroll position to config to prevent it from resetting when you re-open gui
  • Added AnySearchKey option to Gui (start searching by pressing any key)
  • Added PauseAura option to AutoEat
  • Added BreakAlert to BreakHighlight
    • OnlyObby option only alerts you when the block being mined is obsidian
  • Added DisregardNegative option to NewChunks
  • Added CustomOffset to SelfFill

1.2

API Changelog

  • Added API
    • There are too many features to list here, for an overview of the API, please check out the repository

Client Changelog

  • Fixed AutoMount Delay setting being defined improperly
  • Fixed AutoCrystal getting stuck edge case
  • Fixed resizing/minimizing window crashing game on 1.20.1
  • Fixed InvPreview not scaling properly on 1.20.1
  • Fixed FakePlayer edge-case crash
  • Fixed Friends command crashing when adding player who's not online
  • Added FreecamCoords option to Coordinates HUD - shows coords of camera when in Freecam
  • Added .locateplayer command - shows player's coordinates if they're in visual range

1.1.3 [1.20.1 only]

This is a 1.20.1-only update, all other versions will be updated when 1.2 releases

Libraries Changelog

  • Updated Baritone to 1.10.1 for 1.20.1

Client Changelog

  • Updated client to 1.20.1
  • Rewrote Jesus
    • Added Extinguish option to Water jesus, dips into water if you're on fire
    • Added NoSetback for Water and Lava - doesn't jesus if you're falling fast to avoid rubberbanding
    • Added Snow option - jesus for Powdered Snow

1.1.2

Loader Changelog

  • Preemptively added 1.20 support
  • Improved Mixin loading

Libraries Changelog

  • Updated Fabric API to 0.83.0 on 1.19.4
  • Updated Fabric API to 0.76.1 on 1.19.3

Client Changelog

  • Fixed Nametags Burrow Color not applying when burrowed in Ender Chests
  • Fixed tracers not adjusting for view bobbing on newer versions
  • Improved Gui (module) settings, added "Advanced" toggle to show/hide element settings
  • Added Text Shadow option to Gui
  • Added Compact Layout for Gui
  • Added Crystals to Trigger
  • Added DamageRender to AutoCrystal
  • Added TrailLinger option to Trajectories
  • Rewrote notifications system
    • Boze now has custom toast notifications instead of Vanilla ones
    • Added Notifications module to customize notification options
    • Added VisualRange to Notifications
  • Added Trails module
  • Added AutoBridge legit module
    • AutoSneak sneaks at block edges
    • AutoPlace automatically right-clicks to place blocks below you
  • Added ClientSpoof module
    • Pretends to be a vanilla client
    • Prevents servers from forcing a resource pack
  • Added TextRadar HUD module

1.1.1

Client Changelog

  • Fixed pointer changing to text cursor when hovering over keybind element behind popup
  • Fixed ESP not matching up with NoRender ForceSneak
  • Fixed Zoom ScrollZoom zooming in Guis
  • Fixed InventoryTweaks Search not working on 1.19.4
  • Fixed ExtraChat Timestamps duplicates
  • Fixed "Prefix" setting not saving for the following modules
    • FPS
    • Ping
    • Speedometer
    • TPS
  • Fixed AutoMine Select working when in Guis
  • Fixed AutoCrystal not working at build height limit
  • Fixed AirPlace crashing game when trying to place on entities
  • Fixed BetterTab sorting not working on 1.19.3
  • Fixed Bleach compatibility
  • Separated SoundFX module toggle sound into enable and disable sounds
  • Reworked title screen
    • Boze version will now be displayed in the lower-left corner above the mc version
    • For beta, Boze build will be displayed there too
    • Current account will now be displayed in the lower-right config instead of the middle
    • A warning will now show if you don't have your discord linked
  • Added .reset command - resets your entire config, like a "factory reset" for Boze
  • Added Capes module - the cape will only show on the last account you played on with Boze, multiple accounts are not supported
  • Added proper packet handling for an edge case on 1.19.4
  • Added Stabilize to AutoCrystal - Stabilizes speed on low-mid pings, lets you use lower delays
  • Added toggle literal to boolean settings - lets you toggle settings using commands (i.e. .autoarmor strictinventory toggle)
  • Added .norender blockentities [name] command - lets you no render any block entity
  • Added TaskOrder to Surround (PlaceEat, EatPlace) - This is only active when MultiTask is disabled
  • Added XQZ Chams mode
  • Added Alternative silent swap to Surround
  • Added Brackets color option to ArrayList in HUD
  • Added Binds HUD module

1.1

Loader Changelog

  • Added 1.19.4 support

Libraries Changelog

  • Updated Fabric Loader to 0.14.7
  • Updated Fabric API to 0.76.0
  • Updated Sodium to 0.4.10 (on 1.19.4)

Client Changelog

  • Fixed box Surround edge-case bug when standing in corners
  • Fixed typo in Nuker settings
  • Fixed Trajectories following Freecam
  • Fixed BowAim crash
  • Fixed rainbow colors not interpolating properly
  • Fixed text shader gradient not matching with other gradients
  • Fixed parts of Gui state not saving
  • Fixed AutoCrystal not placing under feet when jumping
  • Fixed SelfFill teleporting you out of block
  • Fixed Aura rotating when not holding a weapon in OnlyWeapon mode
  • Fixed PlayerListEntry hook crashing in edge case
  • Fixed FakePlayer not copying player rotations properly
  • Fixed HoleFill filling holes in Lava/Water
  • Fixed tick delay not working in Aura
  • Fixed AutoArmor not ignoring broken Elytras
  • Fixed Hud rendering above player tab
  • Fixed a BetterTab crash
  • Fixed waypoint command forcing you to specify coordinates
  • Fixed Nametags not ignoring some NPCs
  • Made setting commands use setting's full name to avoid conflicts
  • Changed watermark style
  • Improved vanilla text rendering
  • Integrated Welcomer with Media
  • Reworked render system
    • Rewrote color pickers
    • Added custom hue range support to Shaders
    • Added directional gradient support to Shaders
  • Added several Hud modules and added multi-color text support to them
    • Crystals
    • EXp
    • GApple
    • Totems
  • Reworked AutoCrystal
    • Added CC placement option
    • Re-wrote Extrapolation
    • Re-wrote Timing
    • Added Fade
    • Made render stay on when fading even after disabling module
  • Added InventoryTweaks module
    • Search lets you search for items in your inventory/shulkers
    • Favorite lets you favorite Shulkers (shulker layouts)
  • Added Legit category
    • Added HotbarTotem module
    • Added Trigger module
    • Added AutoHop modules
    • More legit modules will be added gradually
  • Rewrote configuration system
    • Profiles and configs will now be stored in the cloul
    • You can use the `.share ` command to share configs
    • You can use the `.load ` command to load shared configs
  • Rewrote AutoMine
    • Added CrystalBomber option
    • AutoMine will no longer packet mine when SpeedMine is disabled
  • Reworked Macro system
    • Fixed Macros not dispatching Boze commands properly
    • Made Macros save as JSONs to make them editable outside Minecraft
    • Added Macro states with activate/deactivate commands
  • Added block filter (whitelist/blacklist) to SpeedMine
  • Added SwingRocket to ElytraFly
  • Added Baritone settings module
  • Added Active/Inactive status to Attack in ArrayList
  • Added Target name to Aura, AutoAnchor, and BowAim in ArrayList
  • Added MainMenu toggle to Options (disables the Boze button on main menu)
  • Added seperate self/unsafe height sliders to HoleESP
  • Added Barrels to StorageESP
  • Added Attack to SelfFill
  • Added AntiWeakness to Offhand
  • Added Bind command
  • Added Rainbow color support to ClickGUI module colors
  • Added Rainbow color support to Nametags
  • Added Range to Nametags
  • Added Media module
  • Added WallsRange to AutoTrap and HoleFill
  • Added NoFeetReplace to AutoTrap
  • Added Instant to AutoAnchor - option to explode anchors after one glowstone
  • Added multi-dimension support to Breadcrumbs
  • Added Breadcrumbs clear command
  • Added relog notify to LogoutSpots
  • Added modes Off, On, and Auto to PacketRender in Options
  • Added ShowBurrow to Nametags
  • Added NoMineDesync module
  • Added AntiChunkBan module
  • Added AllowInteract to Offhand
  • Added Search Bar to Gui
  • Added AvoidCollisions to ElytraFly
  • Added Creative mode ElytraFly
  • Added PauseWhileEating and PauseWhileMining to Timer
  • Added TimeChanger to Tint
  • Added Crosshair module
  • Added MotionBlur module
  • Added SwingDuration to Swing
  • Added OldAniations to Swing
  • Added FastUpdate option to FPS Hud element
  • Added Instant (replace) to Surround
  • Added peek command for shulkers/ender chests
  • Added Extrapolation to HoleFill Proximity
  • Removed Exploit category, re-organized it's modules into other categories

1.0.6 [1.19.3 only]

This is a 1.19.3-only update, all other versions will be updated when 1.1 releases

Loader Changelog

  • Greatly improved compatibility, list of some of the mods which now work fine
    • Litematica
    • Starlight
    • Item Scroller

Libraries Changelog

  • Updated Fabric API to 0.73.2
  • Updated Sodium to 0.4.9

Client Changelog

  • Added support for Sodium 0.4.9
  • Fixed Lava Tint not working
  • Backported several fixed from 1.1 beta
    • Made setting commands use the setting's full name (Parent.Setting) to avoid conflicts
    • Fixed Box Surround bugging when standing in corners
    • Fixed typo in Nuker settings
    • Fixed Trajectories following Freecam

1.0.5

Client Changelog

  • Fixed AutoCrystal multi-placing a bit when going very fast
  • Increased max Spammer delay to 100 seconds
  • Increased AutoCrystal Extrapolation max value to 20
  • Added block filter (whitelist/blacklist) to Nuker
  • Added Ready, Charging, and Ticks to TickShift ArrayList info
  • Added HoverBinds option to Gui - only shows bind when hovering over module
  • Added Cooldown to Offhand - min delay between item swaps, rather than packets. Does not apply to Totems.

1.0.4

Loader Changelog

  • Fixed edge-case crash on Windows 10

Client Changelog

  • Improved overall compatibility
  • Fixed invalid Boze commands being sent in chat, anything message starts with Boze prefix will now never be sent in chat
  • Added Rotate Semi to SpeedMine
  • Added StrictInventory option to AutoBed, AutoCrystal, AutoMend, and ReGear
  • Added CheckAggression to Aura, prevents attacks on chill Endermen/Zombified Piglins/Wolves/Llamas
  • Added BowSpam module
  • Added BeaconSelector module

1.0.3

Loader Changelog

  • Fixed certain info/error messages still not showing
  • Fixed mc loading not aborting if Boze doesn't load in some cases

Client Changelog

  • Fixed scrollable category getting cut off when closing module settings
  • Fixed ElytaFly toast text being too long
  • Fixed Tracers and Search Line Width not working
  • Fixed custom font resetting on restart
  • Improved Shader Chams performance
  • Added Render to Aura
  • Added NoTexture to ESP
  • Added NoDecimal option to Coordinates HUD module
  • Added Center bind to HUD - centers currently dragged item horizontally
  • Added ChestCount HUD module

1.0.2

Loader Changelog

  • Fixed error/info messages not showing
  • Improved mixins loading
  • Improved auto updating

Libraries Changelog

  • Updated Fabric API to 0.69.1 for 1.19.3
  • Updated Sodium to 0.4.6 for 1.19.3

Client Changelog

  • Added 1.19.3 support
    • Reworked render system to use JOML vector/matrix objects instead of Boze's custom ones
  • Fixed Title Screen boze button having "Boze" as a translatable text
  • Reworked account manager login
    • Account manager will now update every aspect of your session
    • The social interactions manager will now be updated when changing accounts
    • Profile keys will also be updated, fixing offline accounts not being able to join servers
  • Added Shrink to AutoCrystal
  • Added AutoMinDmg to AutoCrystal
    • This will change the min damage depending on the state of your target
    • There are 3 different states: in hole, standing still, and moving
  • Fixed FooterColor setting in GUI always showing
  • Reworked ClickGUI scrolling
    • Each category now has it's own scroll, instead of a whole-screen scroll
    • To accommodate this, categories will now have a customizable max height
  • Added opening/closing animations to ClickGUI category elements
  • Added .waypoint share command

1.0.1

Loader Changelog

  • Added support for custom profile locations
  • Added MultiMC support
  • Migrated back-end to new, more global servers, to improve loading times and overall experience
  • Improved loading times
  • Fixed rare HWID issue

Installer Changelog

  • Fixed typos
  • Made installer continue installing instead of erroring when unable to download a library

Client Changelog

  • Fixed FOV module overriding Zoom module
  • Fixed InvMove not working when in Color Pickers
  • Fixed InvMove moving player and Freecam when in Freecam
  • Fixed AirPlace making Surround 2 blocks high
  • Fixed popups rendering incorrectly when transparent
  • Added Tracers to Search
  • Added Shrink to HoleESP
  • Fixed AutoWalk not working in boats
  • Minor improvements to render system memory management (less ram usage)